前言:
此时兄弟们对“cuda归约算法”都比较关怀,看官们都想要剖析一些“cuda归约算法”的相关文章。那么小编同时在网摘上搜集了一些对于“cuda归约算法””的相关内容,希望姐妹们能喜欢,各位老铁们快快来了解一下吧!撰文 | Will Zhang
在上一篇《CUDA高性能计算经典问题①:归约》中,我们讨论了CUDA中如何实现高效Reduction,这次来讨论下一个经典问题Prefix Sum(前缀和),也被称为Scan/Prefix Scan等。Scan 是诸如排序等重要问题的子问题,所以基本是进阶必学问题之一。
1
问题定义
首先我们不严谨地定义这个问题,输入一个数组input[n],计算新数组output[n], 使得对于任意元素output[i]都满足:
output[i] = input[0] + input[1] + ... input[i]
一个示例如下:
如果在CPU上我们可以简单地如下实现:
void PrefixSum(const int32_t* input, size_t n, int32_t* output) { int32_t sum = 0; for (size_t i = 0; i < n; ++i) { sum += input[i]; output[i] = sum; }}
问题来了,如何并行?而且是几千个线程和谐地并行?这个问题里还有个明显的依赖,每个元素的计算都依赖之前的值。所以第一次看到这个问题的同学可能会觉得,这怎么可能并行?
而更进一步地,如何用CUDA并行,Warp级别怎么并行,Shared Memory能装下数据的情况怎么并行,Shared Memory装不下的情况如何并行等等。
2ScanThenFan
首先我们假设所有数据都可以存储到Global Memory中,因为更多的数据,核心逻辑也是类似的。
我们介绍的第一个方法称为ScanThenFan,也很符合直觉,如下:
将存储在Global Memory中的数据分为多个Parts,每个Part由一个Thread Block单独做内部的Scan,并将该Part的内部Sum存储到Global Memory中的PartSum数组中对这个PartSum数组做Scan,我们使用BaseSum标识这个Scan后的数组每个Part的每个元素都加上对应的BaseSum
如下图
3Baseline
我们先不关注Block内如何Scan,在Block内先使用简单的单个线程处理,得到如下代码:
__global__ void ScanAndWritePartSumKernel(const int32_t* input, int32_t* part, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { // this part process input[part_begin:part_end] // store sum to part[part_i], output[part_begin:part_end] size_t part_begin = part_i * blockDim.x; size_t part_end = min((part_i + 1) * blockDim.x, n); if (threadIdx.x == 0) { // naive implemention int32_t acc = 0; for (size_t i = part_begin; i < part_end; ++i) { acc += input[i]; output[i] = acc; } part[part_i] = acc; } }}__global__ void ScanPartSumKernel(int32_t* part, size_t part_num) { int32_t acc = 0; for (size_t i = 0; i < part_num; ++i) { acc += part[i]; part[i] = acc; }}__global__ void AddBaseSumKernel(int32_t* part, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { if (part_i == 0) { continue; } int32_t index = part_i * blockDim.x + threadIdx.x; if (index < n) { output[index] += part[part_i - 1]; } }}// for i in range(n):// output[i] = input[0] + input[1] + ... + input[i]void ScanThenFan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); // use buffer[0:part_num] to save the metric of part int32_t* part = buffer; // after following step, part[i] = part_sum[i] ScanAndWritePartSumKernel<<<block_num, part_size>>>(input, part, output, n, part_num); // after following step, part[i] = part_sum[0] + part_sum[1] + ... part_sum[i] ScanPartSumKernel<<<1, 1>>>(part, part_num); // make final result AddBaseSumKernel<<<block_num, part_size>>>(part, output, n, part_num);}
现在的代码里很多朴素实现,但我们先完成一个大框架,得到此时的耗时72390us作为一个Baseline。
4Shared Memory
接着,我们看ScanAndWritePartSumKernel函数,我们先做个简单的优化,将单个Part的数据先Load到Shared Memory中再做同样的简单逻辑,如下
__device__ void ScanBlock(int32_t* shm) { if (threadIdx.x == 0) { // naive implemention int32_t acc = 0; for (size_t i = 0; i < blockDim.x; ++i) { acc += shm[i]; shm[i] = acc; } } __syncthreads();}__global__ void ScanAndWritePartSumKernel(const int32_t* input, int32_t* part, int32_t* output, size_t n, size_t part_num) { extern __shared__ int32_t shm[]; for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { // store this part input to shm size_t index = part_i * blockDim.x + threadIdx.x; shm[threadIdx.x] = index < n ? input[index] : 0; __syncthreads(); // scan on shared memory ScanBlock(shm); __syncthreads(); // write result if (index < n) { output[index] = shm[threadIdx.x]; } if (threadIdx.x == blockDim.x - 1) { part[part_i] = shm[threadIdx.x]; } }}
这个简单的优化把时间从72390us降低到了33726us,这源于批量的从Global Memory的读取。
5ScanBlock
接下来我们正经地优化Block内的Scan,对于Block内部的Scan,我们可以用类似的思路拆解为
按照Warp组织,每个Warp内部先做Scan,将每个Warp的和存储到Shared Memory中,称为WarpSum启动一个单独的Warp对WarpSum进行Scan每个Warp将最终结果加上上一个Warp对应的WarpSum
代码如下
__device__ void ScanWarp(int32_t* shm_data, int32_t lane) { if (lane == 0) { // naive implemention int32_t acc = 0; for (int32_t i = 0; i < 32; ++i) { acc += shm_data[i]; shm_data[i] = acc; } }}__device__ void ScanBlock(int32_t* shm_data) { int32_t warp_id = threadIdx.x >> 5; int32_t lane = threadIdx.x & 31; // 31 = 00011111 __shared__ int32_t warp_sum[32]; // blockDim.x / WarpSize = 32 // scan each warp ScanWarp(shm_data, lane); __syncthreads(); // write sum of each warp to warp_sum if (lane == 31) { warp_sum[warp_id] = *shm_data; } __syncthreads(); // use a single warp to scan warp_sum if (warp_id == 0) { ScanWarp(warp_sum + lane, lane); } __syncthreads(); // add base if (warp_id > 0) { *shm_data += warp_sum[warp_id - 1]; } __syncthreads();}
这一步从33726us降低到了9948us。
6ScanWarp
接着我们优化ScanWarp。为了方便解释算法,我们假设对16个数做Scan,算法如下图:
横向的16个点代表16个数,时间轴从上往下,每个入度为2的节点会做加法,并将结果广播到其输出节点,对于32个数的代码如下:
__device__ void ScanWarp(int32_t* shm_data) { int32_t lane = threadIdx.x & 31; volatile int32_t* vshm_data = shm_data; if (lane >= 1) { vshm_data[0] += vshm_data[-1]; } __syncwarp(); if (lane >= 2) { vshm_data[0] += vshm_data[-2]; } __syncwarp(); if (lane >= 4) { vshm_data[0] += vshm_data[-4]; } __syncwarp(); if (lane >= 8) { vshm_data[0] += vshm_data[-8]; } __syncwarp(); if (lane >= 16) { vshm_data[0] += vshm_data[-16]; } __syncwarp();}
这个算法下,每一步都没有bank conflict,耗时也从9948us降低到了7595us。
7ZeroPadding
接下来我们想更进一步消除ScanWarp中的if,也就是不对lane做判断,warp中所有线程都执行同样的操作,这就意味着之前不符合条件的线程会访问越界,为此我们需要做padding让其不越界。
为了实现padding,回看ScanBlock函数,其定义的warp_sum并非为kernel launch时指定的。为了更改方便,我们将其更改为kernel launch时指定,如下
__device__ void ScanBlock(int32_t* shm_data) { int32_t warp_id = threadIdx.x >> 5; int32_t lane = threadIdx.x & 31; // 31 = 00011111 extern __shared__ int32_t warp_sum[]; // warp_sum[32] // scan each warp ScanWarp(shm_data); __syncthreads(); // write sum of each warp to warp_sum if (lane == 31) { warp_sum[warp_id] = *shm_data; } __syncthreads(); // use a single warp to scan warp_sum if (warp_id == 0) { ScanWarp(warp_sum + lane); } __syncthreads(); // add base if (warp_id > 0) { *shm_data += warp_sum[warp_id - 1]; } __syncthreads();}__global__ void ScanAndWritePartSumKernel(const int32_t* input, int32_t* part, int32_t* output, size_t n, size_t part_num) { // the first 32 is used to save warp sum extern __shared__ int32_t shm[]; for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { // store this part input to shm size_t index = part_i * blockDim.x + threadIdx.x; shm[32 + threadIdx.x] = index < n ? input[index] : 0; __syncthreads(); // scan on shared memory ScanBlock(shm + 32 + threadIdx.x); __syncthreads(); // write result if (index < n) { output[index] = shm[32 + threadIdx.x]; } if (threadIdx.x == blockDim.x - 1) { part[part_i] = shm[32 + threadIdx.x]; } }}__global__ void ScanPartSumKernel(int32_t* part, size_t part_num) { int32_t acc = 0; for (size_t i = 0; i < part_num; ++i) { acc += part[i]; part[i] = acc; }}__global__ void AddBaseSumKernel(int32_t* part, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { if (part_i == 0) { continue; } int32_t index = part_i * blockDim.x + threadIdx.x; if (index < n) { output[index] += part[part_i - 1]; } }}// for i in range(n):// output[i] = input[0] + input[1] + ... + input[i]void ScanThenFan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); // use buffer[0:part_num] to save the metric of part int32_t* part = buffer; // after following step, part[i] = part_sum[i] size_t shm_size = (32 + part_size) * sizeof(int32_t); ScanAndWritePartSumKernel<<<block_num, part_size, shm_size>>>( input, part, output, n, part_num); // after following step, part[i] = part_sum[0] + part_sum[1] + ... part_sum[i] ScanPartSumKernel<<<1, 1>>>(part, part_num); // make final result AddBaseSumKernel<<<block_num, part_size>>>(part, output, n, part_num);}
注意在ScanAndWritePartSumKernel的Launch时,我们重新计算了shared memory的大小,接下来为了做padding,我们要继续修改其shared memory的大小,由于每个warp需要一个16大小的padding才能避免ScanWarp的线程不越界,所以我们更改ScanThenFan为:
// for i in range(n):// output[i] = input[0] + input[1] + ... + input[i]void ScanThenFan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); // use buffer[0:part_num] to save the metric of part int32_t* part = buffer; // after following step, part[i] = part_sum[i] size_t warp_num = part_size / 32; size_t shm_size = (16 + 32 + warp_num * (16 + 32)) * sizeof(int32_t); ScanAndWritePartSumKernel<<<block_num, part_size, shm_size>>>( input, part, output, n, part_num); // after following step, part[i] = part_sum[0] + part_sum[1] + ... part_sum[i] ScanPartSumKernel<<<1, 1>>>(part, part_num); // make final result AddBaseSumKernel<<<block_num, part_size>>>(part, output, n, part_num);}
注意shm_size的计算,我们为warp_sum也提供了16个数的zero padding,对应的Kernel改写如下:
__device__ void ScanWarp(int32_t* shm_data) { volatile int32_t* vshm_data = shm_data; vshm_data[0] += vshm_data[-1]; vshm_data[0] += vshm_data[-2]; vshm_data[0] += vshm_data[-4]; vshm_data[0] += vshm_data[-8]; vshm_data[0] += vshm_data[-16];}__device__ void ScanBlock(int32_t* shm_data) { int32_t warp_id = threadIdx.x >> 5; int32_t lane = threadIdx.x & 31; extern __shared__ int32_t warp_sum[]; // 16 zero padding // scan each warp ScanWarp(shm_data); __syncthreads(); // write sum of each warp to warp_sum if (lane == 31) { warp_sum[16 + warp_id] = *shm_data; } __syncthreads(); // use a single warp to scan warp_sum if (warp_id == 0) { ScanWarp(warp_sum + 16 + lane); } __syncthreads(); // add base if (warp_id > 0) { *shm_data += warp_sum[16 + warp_id - 1]; } __syncthreads();}__global__ void ScanAndWritePartSumKernel(const int32_t* input, int32_t* part, int32_t* output, size_t n, size_t part_num) { // the first 16 + 32 is used to save warp sum extern __shared__ int32_t shm[]; int32_t warp_id = threadIdx.x >> 5; int32_t lane = threadIdx.x & 31; // initialize the zero padding if (threadIdx.x < 16) { shm[threadIdx.x] = 0; } if (lane < 16) { shm[(16 + 32) + warp_id * (16 + 32) + lane] = 0; } __syncthreads(); // process each part for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { // store this part input to shm size_t index = part_i * blockDim.x + threadIdx.x; int32_t* myshm = shm + (16 + 32) + warp_id * (16 + 32) + 16 + lane; *myshm = index < n ? input[index] : 0; __syncthreads(); // scan on shared memory ScanBlock(myshm); __syncthreads(); // write result if (index < n) { output[index] = *myshm; } if (threadIdx.x == blockDim.x - 1) { part[part_i] = *myshm; } }}
改动比较多,主要是对相关index的计算,经过这一步优化,时间从7595us降低到了7516us,看似不大,主要是被瓶颈掩盖了。对于ScanWarp还可以用WarpShuffle来优化,为了体现其效果,我们放在后面再说,先优化当前瓶颈。
8Recursion
当前的一个瓶颈在于,之前为了简化,对于PartSum的Scan,是由一个线程去做的,这块可以递归地做,如下:
// for i in range(n):// output[i] = input[0] + input[1] + ... + input[i]void ScanThenFan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); // use buffer[0:part_num] to save the metric of part int32_t* part = buffer; // after following step, part[i] = part_sum[i] size_t warp_num = part_size / 32; size_t shm_size = (16 + 32 + warp_num * (16 + 32)) * sizeof(int32_t); ScanAndWritePartSumKernel<<<block_num, part_size, shm_size>>>( input, part, output, n, part_num); if (part_num >= 2) { // after following step // part[i] = part_sum[0] + part_sum[1] + ... + part_sum[i] ScanThenFan(part, buffer + part_num, part, part_num); // make final result AddBaseSumKernel<<<block_num, part_size>>>(part, output, n, part_num); }}
移除了之前的简单操作后,耗时从7516us下降到了3972us。
9WarpShuffle
接下来我们使用WarpShuffle来实现WarpScan,如下:
__device__ int32_t ScanWarp(int32_t val) { int32_t lane = threadIdx.x & 31; int32_t tmp = __shfl_up_sync(0xffffffff, val, 1); if (lane >= 1) { val += tmp; } tmp = __shfl_up_sync(0xffffffff, val, 2); if (lane >= 2) { val += tmp; } tmp = __shfl_up_sync(0xffffffff, val, 4); if (lane >= 4) { val += tmp; } tmp = __shfl_up_sync(0xffffffff, val, 8); if (lane >= 8) { val += tmp; } tmp = __shfl_up_sync(0xffffffff, val, 16); if (lane >= 16) { val += tmp; } return val;}
时间从3972us降低到了3747us。
10PTX
我们可以进一步地使用cuobjdump查看其编译出的PTX代码,我添加了点注释,如下:
// 声明寄存器.reg .pred %p<11>;.reg .b32 %r<39>;// 读取参数到r35寄存器ld.param.u32 %r35, [_Z8ScanWarpi_param_0];// 读取threadIdx.x到r18寄存器mov.u32 %r18, %tid.x;// r1寄存器存储 lane = threadIdx.x & 31and.b32 %r1, %r18, 31;// r19寄存器存储0mov.u32 %r19, 0;// r20寄存器存储1mov.u32 %r20, 1;// r21寄存器存储-1mov.u32 %r21, -1;// r2|p1 = __shfl_up_sync(val, delta=1, 0, membermask=-1)// 如果src lane在范围内,存储结果到r2中,并设置p1为True, 否则设置p1为False// r2对应于我们代码中的tmpshfl.sync.up.b32 %r2|%p1, %r35, %r20, %r19, %r21;// p6 = (lane == 0)setp.eq.s32 %p6, %r1, 0;// 如果p6为真,则跳转到BB0_2@%p6 bra BB0_2;// val += tmpadd.s32 %r35, %r2, %r35;// 偏移2BB0_2:mov.u32 %r23, 2;shfl.sync.up.b32 %r5|%p2, %r35, %r23, %r19, %r21;setp.lt.u32 %p7, %r1, 2;@%p7 bra BB0_4;add.s32 %r35, %r5, %r35;...
可以看到,我们可以直接使用__shfl_up_sync生成的p寄存器来做条件加法,从而避免生成的条件跳转指令,代码如下:
__device__ __forceinline__ int32_t ScanWarp(int32_t val) { int32_t result; asm("{" ".reg .s32 r<5>;" ".reg .pred p<5>;" "shfl.sync.up.b32 r0|p0, %1, 1, 0, -1;" "@p0 add.s32 r0, r0, %1;" "shfl.sync.up.b32 r1|p1, r0, 2, 0, -1;" "@p1 add.s32 r1, r1, r0;" "shfl.sync.up.b32 r2|p2, r1, 4, 0, -1;" "@p2 add.s32 r2, r2, r1;" "shfl.sync.up.b32 r3|p3, r2, 8, 0, -1;" "@p3 add.s32 r3, r3, r2;" "shfl.sync.up.b32 r4|p4, r3, 16, 0, -1;" "@p4 add.s32 r4, r4, r3;" "mov.s32 %0, r4;" "}" : "=r"(result) : "r"(val)); return result;}
此外移除依赖的大量shared memory,如下:
__device__ __forceinline__ int32_t ScanBlock(int32_t val) { int32_t warp_id = threadIdx.x >> 5; int32_t lane = threadIdx.x & 31; extern __shared__ int32_t warp_sum[]; // scan each warp val = ScanWarp(val); __syncthreads(); // write sum of each warp to warp_sum if (lane == 31) { warp_sum[warp_id] = val; } __syncthreads(); // use a single warp to scan warp_sum if (warp_id == 0) { warp_sum[lane] = ScanWarp(warp_sum[lane]); } __syncthreads(); // add base if (warp_id > 0) { val += warp_sum[warp_id - 1]; } __syncthreads(); return val;}__global__ void ScanAndWritePartSumKernel(const int32_t* input, int32_t* part, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { size_t index = part_i * blockDim.x + threadIdx.x; int32_t val = index < n ? input[index] : 0; val = ScanBlock(val); __syncthreads(); if (index < n) { output[index] = val; } if (threadIdx.x == blockDim.x - 1) { part[part_i] = val; } }}__global__ void AddBaseSumKernel(int32_t* part, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { if (part_i == 0) { continue; } int32_t index = part_i * blockDim.x + threadIdx.x; if (index < n) { output[index] += part[part_i - 1]; } }}// for i in range(n):// output[i] = input[0] + input[1] + ... + input[i]void ScanThenFan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); // use buffer[0:part_num] to save the metric of part int32_t* part = buffer; // after following step, part[i] = part_sum[i] size_t shm_size = 32 * sizeof(int32_t); ScanAndWritePartSumKernel<<<block_num, part_size, shm_size>>>( input, part, output, n, part_num); if (part_num >= 2) { // after following step // part[i] = part_sum[0] + part_sum[1] + ... + part_sum[i] ScanThenFan(part, buffer + part_num, part, part_num); // make final result AddBaseSumKernel<<<block_num, part_size>>>(part, output, n, part_num); }}
此时耗时下降到了3442us。
11ReduceThenScan
不同于ScanThenFan,其在第一遍每个Part内部做Scan。在这一节中我们将在第一遍只算和,而在最后一步做Scan,代码如下:
__global__ void ReducePartSumKernel(const int32_t* input, int32_t* part_sum, int32_t* output, size_t n, size_t part_num) { using BlockReduce = cub::BlockReduce<int32_t, 1024>; __shared__ typename BlockReduce::TempStorage temp_storage; for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { size_t index = part_i * blockDim.x + threadIdx.x; int32_t val = index < n ? input[index] : 0; int32_t sum = BlockReduce(temp_storage).Sum(val); if (threadIdx.x == 0) { part_sum[part_i] = sum; } __syncthreads(); }}__global__ void ScanWithBaseSum(const int32_t* input, int32_t* part_sum, int32_t* output, size_t n, size_t part_num) { for (size_t part_i = blockIdx.x; part_i < part_num; part_i += gridDim.x) { size_t index = part_i * blockDim.x + threadIdx.x; int32_t val = index < n ? input[index] : 0; val = ScanBlock(val); __syncthreads(); if (part_i >= 1) { val += part_sum[part_i - 1]; } if (index < n) { output[index] = val; } }}void ReduceThenScan(const int32_t* input, int32_t* buffer, int32_t* output, size_t n) { size_t part_size = 1024; // tuned size_t part_num = (n + part_size - 1) / part_size; size_t block_num = std::min<size_t>(part_num, 128); int32_t* part_sum = buffer; // use buffer[0:part_num] if (part_num >= 2) { ReducePartSumKernel<<<block_num, part_size>>>(input, part_sum, output, n, part_num); ReduceThenScan(part_sum, buffer + part_num, part_sum, part_num); } ScanWithBaseSum<<<block_num, part_size, 32 * sizeof(int32_t)>>>( input, part_sum, output, n, part_num);}
为了简化,我们在代码中使用cub的BlockReduce,这个版本的耗时为3503us, 略有上升。
之前的算法都存在递归,现在我们想办法消除递归,延续ReduceThenScan的想法,只需要我们把Part切得更大一些,比如让Part数和Block数相等,就可以避免递归,代码如下:
__global__ void ReducePartSumKernelSinglePass(const int32_t* input, int32_t* g_part_sum, size_t n, size_t part_size) { // this block process input[part_begin:part_end] size_t part_begin = blockIdx.x * part_size; size_t part_end = min((blockIdx.x + 1) * part_size, n); // part_sum int32_t part_sum = 0; for (size_t i = part_begin + threadIdx.x; i < part_end; i += blockDim.x) { part_sum += input[i]; } using BlockReduce = cub::BlockReduce<int32_t, 1024>; __shared__ typename BlockReduce::TempStorage temp_storage; part_sum = BlockReduce(temp_storage).Sum(part_sum); __syncthreads(); if (threadIdx.x == 0) { g_part_sum[blockIdx.x] = part_sum; }}__global__ void ScanWithBaseSumSinglePass(const int32_t* input, int32_t* g_base_sum, int32_t* output, size_t n, size_t part_size, bool debug) { // base sum __shared__ int32_t base_sum; if (threadIdx.x == 0) { if (blockIdx.x == 0) { base_sum = 0; } else { base_sum = g_base_sum[blockIdx.x - 1]; } } __syncthreads(); // this block process input[part_begin:part_end] size_t part_begin = blockIdx.x * part_size; size_t part_end = (blockIdx.x + 1) * part_size; for (size_t i = part_begin + threadIdx.x; i < part_end; i += blockDim.x) { int32_t val = i < n ? input[i] : 0; val = ScanBlock(val); if (i < n) { output[i] = val + base_sum; } __syncthreads(); if (threadIdx.x == blockDim.x - 1) { base_sum += val; } __syncthreads(); }}void ReduceThenScanTwoPass(const int32_t* input, int32_t* part_sum, int32_t* output, size_t n) { size_t part_num = 1024; size_t part_size = (n + part_num - 1) / part_num; ReducePartSumKernelSinglePass<<<part_num, 1024>>>(input, part_sum, n, part_size); ScanWithBaseSumSinglePass<<<1, 1024, 32 * sizeof(int32_t)>>>( part_sum, nullptr, part_sum, part_num, part_num, true); ScanWithBaseSumSinglePass<<<part_num, 1024, 32 * sizeof(int32_t)>>>( input, part_sum, output, n, part_size, false);}
耗时下降至2467us。
12结语
即使做了很多优化,对比CUB的时间1444us,仍然有较大优化空间。不过本人一向秉承“打不过就加入”的原则,而且CUB也是开源的,后面有时间再深入CUB代码写一篇代码解读。
Reference
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