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python游戏代码——扫雷小游戏

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python程序游戏代码。

扫雷小游戏程序代码:

import random

# 定义游戏板大小

SIZE = 10

# 初始化游戏板

def init_board():

board = []

for i in range(SIZE):

row = []

for j in range(SIZE):

if random.randint(0, 1) == 0:

row.append(random.randint(1, 9))

else:

row.append(0)

board.append(row)

return board

# 打印游戏板

def print_board(board):

for row in board:

print(' '.join(str(x) for x in row))

# 判断某个位置是否为地雷

def is_mine(board, x, y):

if x < 0 or y < 0 or x >= SIZE or y >= SIZE or board[x][y] == 0:

return True

return False

# 判断某个位置周围的雷数

def count_surrounding_mines(board, x, y):

count = 0

for dx in [-1, 0, 1]:

for dy in [-1, 0, 1]:

if is_mine(board, x + dx, y + dy):

count += 1

return count

# 判断游戏是否结束

def is_game_over(board):

for i in range(SIZE):

for j in range(SIZE):

if board[i][j] == 0:

return False

return True

# 主游戏循环

def main():

board = init_board()

while not is_game_over(board):

print_board(board)

x, y = map(int, input('Enter the position (row column): ').split())

if is_mine(board, x, y):

print('Boom! You hit a mine!')

break

else:

count = count_surrounding_mines(board, x, y)

if count == 0:

for dx in [-1, 0, 1]:

for dy in [-1, 0, 1]:

if is_mine(board, x + dx, y + dy):

print('Boom! You hit a mine!')

break

else:

for i in range(SIZE):

for j in range(SIZE):

if board[i][j] == 0:

board[i][j] = count + 1 if count > 0 else 'B' # B代表空白方块,不显示数字也不提示地雷数

print('Congratulations! You cleared the minefield!')

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